Friday, July 16, 2004

People who want to ban video games...

In the article linked above, it states that the Federal District Court of Seattle ruled that the banning the sell of video games portraying violence against police officers to anyone under 17 is unconstitutional.

I'm sick and tired of these people crying "violent video games lead to violence in schools and in the streets!!!" Right. It has NOTHING at all to do with your lousy parenting skills. If your dumb enough not to teach your kids something so basic as not to Shoot people, you shouldn't have kids. Notice how there aren't any lawsuits against movies or tv? Yeah bitch, its ok for little Billy to watch people getting mutilated on tv or in movies, comic books, in novels and in art, but playing a game where you fight people is going to spoil his mindset for the rest of his fucking life!

If you haven't noticed, almost all of the parents who complain about violent games only do so after buying the damn game for their kid in the first place. Is it Really that hard to look at the rating on the box? They make them big and block and white, completely contrasting from the rest of the box to grab your attention. If your too stupid to read the huge words saying "Warning: Gore and Violence" before you buy it for your children, you shouldn't be able to complain about it.

This has been going on for years. Even back to the Columbine incident. People blamed Quake on the shootings, citing that the two boys had made maps that looked like their school in order to practice. First off, they actually did make Quake maps, but none of them even resemble the Columbine school. (If you actually search hard enough, you can still find and donwload the maps made by the shooters, but it wouldn't be entirely legal as the maps as well as one of the boys websites were taken off the internet shortly after the shooting). And two, they weren't "practicing." They were playing a GAME. Using a gun in a video game is not like using a real gun at all. There is a difference between clicking a mouse and pulling a trigger. And reloading, in a game you just push R, in real life you have to fumble with bullets and empy shells and all that.

Any planning that did involve Columbine was done with REAL guns in REAL life. Those kids planned how they were going to get the guns into school (which has never been shown in a video game). They had a plan of where to go during the attack (Which could be done in a video game but as I said, they had no maps of the school in Quake, they went to the god damn school, any idiot who goes to a building every day for a few years knows where to go.) They had to figure out what to do after the shooting (They shot themselves, which again is never done in a video game). It's not like they were playing Quake one day, and they just up and said "Hey dude, shooting alien pigs with lasers is awesome, but you know what'd be even more awesome? Taking a shotgun and fucking shooting everyone we know!" DOES NOT HAPPEN!

I'm done with that for now...On a side note, I am sick and tired of seeing Tales of Symphonia ads EVERY DAMN WHERE. Gamespots page has no less than 5 ads for the game at any one time, all in site of the same page. Nintendo Power Magazine has had no less than 3 ads for Symphonia in every issue since the game was first announced. Ugh! I'm going now, yes I am..

(CW)Drakk Out...

Friday, July 09, 2004

yeah yeah yeah

I know, I'm late. Whatever and happy late Independance Day. If not for those brave Minutemen and the help of the French Navy over 300 years ago, we might not be sitting here today...Well, we probably would, only we'd be buying games in Pounds and not Dollars.

So where have I been these weeks? Well, for one thing I did download a 14 day trial for a MMOG known as EVE Online. It is a space-based game, sort of like Earth & Beyond (which I played for a month last year). It was a blast at first, but eventually it gets rather mundane. Pretty much in the game you start out with a crap spaceship. Then you mine asteroids. Then you sell the minerals. Then you mine some more. Repeat until you can afford a bigger and better ship, equipment, etc. You also need skills to use bigger ships and equipment. Skills take FOREVER to research. In Real Time Strategy games, the research may be like a minute or so. In EVE, the quickest you'll ever hope to research is 20 minutes. Every level a skill is attained, the longer it takes. One of the highest skills there is takes 52 days!

EVE has profession choices. You could be a miner, as stated. You could also do missions for one of the dozens of corporations that litter space. These missions are usually "take this random junk to a random space station." Or you could be a fighter, choosing to fly out and battle space pirates (or be a space pirate). Of course, most of the time you'll probably end up mining no matter what you choose to do in the universe.

One thing you should note is that the world of EVE is HUGE. It could take over an hour just to look at everything on the game map. The EVE Universe is split into many parts. The universe as a whole is split into many regions, which are then split into constellations, and then into solar systems. There are over a dozen regions, dozens of constellations, and hundreds of solar systems. Within each system are planets, moons, asteroid belts, space stations, and other random junk. Moving around is pretty straight forward. You right click, select where you want to go from a drop down menu, and let your warp drive do the rest. It's safe to say that the game would not work at all without warp, as the universe is so huge that just moving from planet to moon would take probably over a day or real time without warp drive. One that thing that I found disappointing is that you can't visit the surfaces of any planets like in Earth & Beyond. The planets and moons only seem to change size and distance when you warp to them or away from them, otherwise they remain stationary. Which is odd as the maps show the planets and moons orbits. Another thing I noted is that unlike Earth & Beyond, the warp drive only works when you set a destination more than 150 km from your ship, where in E&B you can start warp anytime you want.

Inter-region travel is also straightforward. Linking solar systems together are Stargates (not those Stargates). Huge floating space station like structures that appear to dissolve your ship into pure energy, and then shoot it into the neighboring System. Moving between systems is called a Jump. Some missions may require you to jump through many systems. I saw one mission that had you fly across 103 solar systems! Of course, its all made easier by the map. You simply open the map of the universe, where you can select any solar system to be your destination. Once back in the game, you can turn autopilot on and your ship will automatically fly to the next Stargate and activates it. So pretty much you can walk away and let your ship do its thing.

There are many ships in the game. You start out with a frigate, which is a basic mining/travel ship. You can also get Cruisers, which are more combat oriented. The big momma jomba in this game is the Industrial Ship, pretty much the Enterprise of EVE. Each of the four races in the game has a few different Industrial Ships to buy. Industrials Ships have huge cargo room, lots of places for weapons or mining guns, and are downright tanks. Most people with Industrial Ships park them in an asteroid belt, set their ship to mine, then walk away or do something else (the game runs in a window by default). There is also a little Shuttle, which has no cargo or weapons room and is built mainly for speed. You would only use Shuttles when you need to travel to another station to pick up a new ship you bought there.


Ok ok ok, thats enough EVE for now....catch up with you guys Monday then...

Drakk out..